Wednesday, April 7, 2010
Rocky Trade Negotiation.
Isger is no stranger to trouble and turmoil. Suffering the Most from the Goblinoid Wars, Isger was left a region of Orphens and battered lands. The Isgeri forces are too small and weak to Police the region so they just focus on the Major Trade route leaving the rest of the region to defend itself however it can. That has led to some Merchant Towns off the trade routes to fall from threats of Banditry and the wilds. Others however like the Village of Fristad Have come up with a solution. They Hire out Adventurers to protect their town and their routes. That is where our adventurers come in. A small Group of friends Have Taken up some temporary employment as an escort for one of the Local Merchants named Falknur to recoup their funds and stock. We start our adventure with the group about Halfway to the Dwarven mining Village of Snithglen, South of Fristad. Falkner has been expecting a Cart of Dwarfs to deliver Some very rare Jewels, Normally The Dwarves are On time with only a day off schedule, Once he saw the Dwarfs a day Early as they Hiked the remaining 10 miles on foot with gems in there sacks because the cart threw an axle. So with it being 10 days behind schedule Falkner has taken it into his own hands to figure out where his shipment is. The Air is Crisp with the Warning of a Fall rain, The animals shouting and chattering at the Adventurers as they continue on and leading the group, or so he thinks is young David, Falknur’s errand boy and Runner. He is to report back ahead of you if there is an issue. He is young, and not very strong, but He is very fast and really good at staying hidden and moving silently. The problem at the moment is he will not shut up… he has never travelled this far before.
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